We have Ties that Bind equipped, but we actually don't need to use it that often. Mayhem 10 gear does drop in Mayhem 11, so there is no need to re-farm any gear at this level. Gladiator Amara by JoltzDude139 (lvl 65 Mayhem 10) build for Amara. After activating her action skill, Amara deals 10% Bonus Melee Damage of her attuned element type with her weapons for the next 6 seconds. I wanted to play through the new event as Amara, because I’ve played so much of the game as Zane and Fl4k, but I had to turn Mayhem mode way down to M1 because the melee focused Amara I made just isn’t viable anymore. We can punch things normally and fakegrasp to proc anointments, Find Your Center, and to convert Rush stacks. Use Glamour during the crystal phases for an easy time. An update to my original Black Swan build, this one has quite a few changes. uRad Unforgiven - our main punching weapon. Ultimate Phasezerker Siren by zKarmaa. Hellzerker Amara Build on Mayhem 10 | Borderlands 3 - YouTube Added Mayhem 11; Dev Note: Mayhem 11 is a copy of Mayhem 10 without any active modifiers. Purple skill tree-focused. Drone Ranger is harmless and makes for easy 2nd Winds, however they do tend to eat Remnant Orbs. Explained above. Vault Hunter: AMARA, THE SIREN. Look for Action Skill Cooldown Rate passive. Breaker – Borderlands 3 Amara Class Mods Ideal mayhem modifiers: Speed Demon, Healy Avenger, Chain Gang or Drone Ranger, Not the Face. Remnant helps us chain kills together and add to Groundbreaker damage. Just having Mayhem 10s doesn't automatically mean you can handle Mayhem 10. Action Skill: Phaseslam or Ties that Bind. uRad buffs our damage across the board. Melee damage, for one, which is now a completely dead Amara build. VOTES : 0. Third, you have to actually get the kill with a melee hit, and if you’re rolling a melee build you know that a lot of the time enemies die to DoT damage in between melee hits. When everything is working right, we're delivering 1-shot GB punches in quick succession. The build focuses heavily on the Siren Brawl skill tree, specifically on skills that enhance close-quarters combat damage and provide the necessary survivability tools to … Now we have finally come to my last build for Mayhem 10 in Borderlands 3, as I’ve already done the other three vault hunters … Phaseslam Melee is one of the many possible builds for Amara the Siren in Borderlands 3. Login to rate this build! Class Mod: Golden Rule, with as many points into Laid Bare as we can get and as few points into Mindfulness as possible (we don't want to improve our shield regen delay). Look for the highest crit damage and the 60% melee damage attachment. I'll put a link below for the YouTube build I got it from. Uploader: RiotsRevenge. Artifact: Cryo Stone Static Charge. I just got the anointed siren Brawler Ward with 300% melee on shield drop and the extra 200% melee damage after phaseslam. But instead of Linoge I use a 300/90 phsycho stabber for grasping/casting. Mayhem 10 Amara Melee Viable Now? VIDEO The idea here is to use almost any action skill and keep a short cooldown, taking advantage of as many anointments as possible, adding boosts to all parts of the damage formula, and making non-meta guns viable in Mayhem 10 end-game content. But no matter the build, Melee Amara is constantly bouncing between foes and socking it right to their faces. The top tier melee weapon for just straight punching. An update to my original Black Swan build, this one has quite a few changes. If you find a random mod with better skills, it’s a better choice than the Dragon. Therefore, the orb’s damage is ludicrously powerful. Disable Shield Reboot and Emergency Response guardian rank perks. Update: Both build sites are down, just follow the text. I believe this build is better for mobbing than melee, and is just as tanky. This melee build avoids the meta. Grenade: Doc Hina's Miracle Bomb. ... there are some Pet FL4K builds that can stand up against Mayhem 3. Also look for Action Skill Cooldown Rate. The bonus element, as well as uRad, gets added to GB damage. (can still reach 20m+) This can do so much dmg it will skip Troy's immune phase. Last Update: 10 Nov 2020. Without it, stringing together kills becomes a pain. The 50% bonus Cryo also gets added to Groundbreaker procs. ... Gladiator Amara by JoltzDude139 (lvl 65 Mayhem 10) Amara build by Noodl updated 2 months ago 0%. It's also the most fun build I have used on amara EVER! In this Mayhem level, the quality and amount of rewards from world drops are cut in half. uRad Facepuncher - for bosses, flying enemies, and FFYL. Build Link: Elemental Fury Amara Build (Edit, Credit to u/SuperGoose137) 2nd Build Option with Green Tree, probably the better option of the two b/c it also allows you to also spec into corrosive for certain enemies and bosses: Elemental Fury Tank Amara Build. The GTD is designed to be as frustrating as possible for actual punching builds, unless you take full advantage of TTB. Author: RiotsRevenge. If an enemy explodes, that usually means you've got a lot of GB damage -- punch again. This mod contains Borderlands 3 saved games that include all the best items in the game at Level 65 Mayhem 10. Don't Phasecast twice in a row unless the first one was bad. (using TTB also procs Glamour on all linked enemies). This anointment is active in FFYL. Also, the special effect of this class mod means that killing an enemy with our punches procs Glamour on all nearby enemies, taking aggro off of you, and allowing you to easily finish them off from behind with the Butt Plug. Very Hard - Not the Face is the least of many evils. You can choose to use it all the time, and this build will be truly OP, but it isn't necessary. Thanks to a single new anointment in the Mayhem 5-10 era of the game, we now have an Amara that is effectively immortal no matter what’s being thrown at … We have to jump in and out of the action quickly. We loop this damage again with GB. Use Glamour during Slaughtershaft (along with Unleash the Dragon). Login to rate this build! Class mod buffs: Unweave the Rainbow, Joyful Freedom, No Mistakes In Nature. This damage gets translated to our punches through Groundbreaker. Class Mod: Dragon, with at least 1 point into Remnant and as many into Restless as we can get. With the right set-up, this orb can one-shot bosses and anointed. To get the the most single melee hit damage (30m+) simply repeat the process but melee with the buttplug until you spawn a sticky on their crit spot then swap to the unforgiven. It means we don't have to linger to finish off enemies; we can get them low and move on / run away. Just like with the original version of this build, our goal is to freeze enemies with our punches, thereby increasing our total damage output by 3 times. GUNS. We can also use Phaseslam with the Golden Rule. It sucks because melee Amara is so fun, but she doesn’t thrive at higher mayhem levels like Zane or Fl4k (haven’t made it that far as Moze yet) I'm using a melee build with the muse class mod and it is insane for mobbing and bossing. In Mayhem 10, Amara can deal millions of damage. Shield: Brawler Ward with 100% melee ASE anointment (TTB) or 200% melee after Phaseslam (Phaseslam), Weapon: Facepuncher with 300% damage after Phaseslam, Artifact: {Appropriate Element} Stone Static Charge, Shield: Brawler Ward with 200% melee after Phaseslam, (Get your shield depleted, Phaseslam the boss to proc Laid Bare, and shoot away. It’s best to destroy a weak enemy first, then let that orb seek out someone with a bit more health. Each character has different weapon types, gear, etc. Planning on combining it with my anointed siren deep dive facepuncher with the 300% weapon increase after phaseslam. Stronger punches and more cryo damage = better chance of freezing enemies. Just overall not good. We use the Static Charge suffix with this to chew through shields, chain damage to another enemy, and help heal us through Sustainment. Violent Tapestry stacks: increase in our cryo efficiency. It turned out to be so powerful I got me through Slaughterstar 3000 on Mayhem 3 on my first try. 0%. Those 7 to, now, 12 skill points you do not have makes a large difference in damage along with your own survivability. Cast at enemies, throw grenades, and perform "drive by" punches that deliver a ton of damage. Feel free to use the Facepuncher liberally during the Guardian Takedown. I am using a hex (and I don't use it much) but this video is from this morning so it is nerfed. Level 65 build for Amara. {Element} Stone Static Charge with AoE passive - the area damage/radius passive is extremely important when it comes to groups of tough enemies. Here is me clearing the final round of Shaft on TVHM Mayhem 3 with neutral modifiers. Login to rate this build! 6. There can be over a 5 second depletion-to-full difference between Front Loaders with different parts. ... As a melee build without health gate, we need to stay out of danger. And I have no interest in doing that. VIDEO. We don't end up getting too many of these without the Phasezerker, but they do help, and every little bit helps. Yesterday I created an Amara melee build which combines Ties That Bind with Wildfire and the Unleash the Dragon relic. Doc Hina's Miracle Bomb grenade (with 50% bonus Cryo anointment): large damage over time from its lava pool special effect. Gearbox. Chain Gang shouldn't be an issue because we shouldn't be in the midst of a group. Amara has a lot of build variety in Borderlands 3, but her melee build can dish out some serious damage with the proper skills and equipment. The most powerful one I've tried is a Facepuncher melee build, which, while it makes everything in the game trivial, I personally found sort of boring because it only uses one gun, and for me, Borderlands is all about having multiple guns to switch between. Violent Tapestry points offer no benefit. ... link to give that damage to all enemies including bosses so you dont need to care about gear too much to kill bosses on mayhem 10. Spiritual Driver +3 H.H +2 Mind. Melee is viable in Mayhem 10 for the first time in Borderlands 3 with this new Amara build. You can also just melee using the unforgiven directly but it will do less damage. This melee build avoids the meta. [Optional] Phasecast Facepuncher - for faster bossing/farming. The point of this build is to use our punches to deliver Groundbreaker (GB) damage from Phasecast, grenades, radiation explosions, and Remnant. It allows us to punch and run away, so the DoT continues to build GB for the next drive-by. As a melee build without health gate, we need to stay out of danger. For more details check the description. Also, this build rewards melee critical hits. If you’re playing Borderlands 3 as Amara and you’re getting toward the end of the game, you’re going to want to know the best possible, most OP, ridiculous Borderlands 3 Amara build you can achieve. Carry a 50/150 uRad Facepuncher for getting up from FFYL. Weapon: Butt Plug. See the doc for details. Level: 65 - Mayhem 10. Hard - Chain Gang or Drone Ranger. The skills boost Phasecast damage, as well. Builds . The YouTube builds recommended are all solid builds. Also can be used for flying enemies. Phaseslam can also add lots of Groundbreaker damage to our next punch if we slammed in the middle of a group. Dots on our character proc Golden Rule cooldown stacks, so that's why we max out Anima. I prefer Corrosive Stone. The Original True Melee Amara Build Updated for Mayhem 10 Amara build by Stone_Swan updated 3 months ago 100%. By Patrick Kirk Sep 22, 2019 Share Share Tweet Email Gladiator Amara by JoltzDude139 (lvl 65 Mayhem 10) Amara build by Noodl updated 2 months ago. Unrelenting Kensei – Amara Class Mod. Easy - Speed Demon, definitely. I was exploring the possible builds for Amara, using the face puncher against this enemy, would it still work? For one, Mayhem 10 was designed for Vault Hunters at Lv60 and higher, not under. Front Loader with 100% melee ASE - look for parts that make it recharge faster, such as recharge rate, +max health, health charge, fortify charge, and shield booster charge. The muse comm is from dlc4. Phaseslam or TTB will proc Laid Bare (and Glamour), allowing for easy cleanup. We normally don't have enough skill points to get to Remnant. Doc Hina's Miracle Bomb with 50% bonus element of your choice (I prefer Cryo) - a powerful grenade all on its own, but uRad doubles its damage. A few things help us do this: Cryo Stone artifact: adds a bunch of cryo damage to our melee attacks. Level 65. With an Amara build, as with the other Borderlands 3 characters, there’s a lot of scope for customisation.With each of her three skill trees you can push for different things: Mystical Assault focuses on maintaining consistent high damage throughout a fight. Cast at enemies, throw grenades, and perform "drive by" punches that deliver a ton of damage. It's also helpful for defense: the lava pool heals us through Sustainment. Not recommended outside of Slaughtershaft or light mobbing like Athenas or the first few rounds of Slaughterstar 3000. 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